BonesPro plug-in for 3D Studio MAX (single-seat license) now FREE. Download newest version 4.52

BonesPro plug-in for 3D Studio MAX (single-seat license) 4.52

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Size: 1 MB $ 359.33 License: Shareware

BonesPro plug-in for 3D Studio MAX (single-seat license) is a Graphic Apps::Animation Tools software developed by 3d-io games & video production GmbH. After our trial and test, the software was found to be official, secure and free. Here is the official description for BonesPro plug-in for 3D Studio MAX (single-seat license):

What is skinning and why is it difficult to master?

Skinning is the process of assigning the vertices of a mesh to an animated skeleton structure. The mesh should deform and follow the movements of the skeleton accurately, creating realistic looking movements of organic shapes.

The skinning process is an important part of character creation and requires artists to interrupt the more creative parts of their work and spend often significant amounts of time on rather technical and repetitive deformation set-ups. Especially for less technically inclined artists the skinning task can quickly turn into a long and tedious journey through of bone influence area tuning and deformation readjustments.

Easy to setup
Easy to setup

BonesPro is the solution for all artists that don’t want to spend a lot of time on character skinning and prefer to get quality skinning results with a minimized amount of work.

Speed
BonesPro delivers fast results through a quick assignment set-up and convenient adjustment options.

Quality
Meshes deform like elastic skin, avoid face clipping and don’t tear vertices too far apart from each other.

Flexibility
Hypodermic solid deformers can handle the most problematic areas in an animated mesh.

Teamwork
API access allows integration into existing pipelines and Teams can collaborate on scenes without having to supply everyone with licenses.

And Beyond
BonesPro can not only be used for traditional skinning but also for many other animation effects.

For more information please visit http://www.bonespro.com



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What is skinning and why is it difficult to master?

Skinning is the process of assigning the vertices of a mesh to an animated skeleton structure. The mesh should deform and follow the movements of the skeleton accurately, creating realistic looking movements of organic shapes.

The skinning process is an important part of character creation and requires artists to interrupt the more creative parts of their work and spend often significant amounts of time on rather technical and repetitive deformation set-ups. Especially for less technically inclined artists the skinning task can quickly turn into a long and tedious journey through of bone influence area tuning and deformation readjustments.

Easy to setup
Easy to setup

BonesPro is the solution for all artists that don’t want to spend a lot of time on character skinning and prefer to get quality skinning results with a minimized amount of work.

Speed
BonesPro delivers fast results through a quick assignment set-up and convenient adjustment options.

Quality
Meshes deform like elastic skin, avoid face clipping and don’t tear vertices too far apart from each other.

Flexibility
Hypodermic solid deformers can handle the most problematic areas in an animated mesh.

Teamwork
API access allows integration into existing pipelines and Teams can collaborate on scenes without having to supply everyone with licenses.

And Beyond
BonesPro can not only be used for traditional skinning but also for many other animation effects.

For more information please visit http://www.bonespro.com

you can download BonesPro plug-in for 3D Studio MAX (single-seat license) 4.52 free now.


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Platforms: Windows 2000,WinXP,Windows XP x64,.NET 2.0 Windows,Windows Vista,Windows Vista x64,Windows 7
Publisher: About 3d-io games & video production GmbH | 3d-io games & video production GmbH titles | Visit 3d-io games & video production GmbH
Downloads: 0 last month, 163 total
Last updated: More than a year ago ()
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